Larger bodies of work, to learn and push my skills further.
Coming soon, to a server near you.
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Custom Vulkan engine focused on learning the fundementals of engine design and rendering techniques.
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Short game projects completed throughout my education at Futuregames.
Plora is an endless-diver game where you pilot a repair drone to try to keep your spaceship-turned-submarine fueled and in good repair while you explore the depths of the ocean planet.
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Daggerbound is a turn-based RPG inspired by Pokemon where you battle enemies and get stronger.
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Palindra is a gripping puzzle game that features time travel between two distinct timelines.
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Shrroom is a mushroom sorting game, where you need to use your handbook to tell edible mushrooms from toxic onces.
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The product of Gam Jams completed with friends.
You find yourself in a motel room, there are two doors. A gamejam comepleted with the theme 'mystery'.
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Plant plants in a cave to build combos and progress to the next round. Completed during a 1-Bit gamejam, with the theme Bloom.
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You play as a news editor recieving articles to edit, but your government is more interested in upholding an image than showcasing the truth. Every day you will recieve new rules about which words to redact out of todays paper. Will you comply for a better pay, or risk you life to display honest news articles?
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I like deep diving into topics I am interested in. Sometimes this takes me beyond youtube tutorials and I need to rely on other sources like books, or whitepapers to find the information I am looking for.
Using a neural network written from scratch I was able to process and recognise hand written numbers in the MNIST dataset.
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Curiousity for perlin noise led me on a short journey to see if I could generate perlin noise textures myself
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