Daggerbound - Game Project 2

Daggerbound is a turn-based RPG inspired by Pokemon where you battle enemies and get stronger.

C#UnityPerforce
The cover for the game

Overview

Daggerbound was the second game project at Futuregames and in Unity. The theme for the game project was to make a RPG where we were given a selection of game features from which we had to choose a couple to implement.

We chose to implement:

  • Turn based combat
  • A dialogue system

Link to the itch page.

My Contribution

As well as being a programmer, my role on this project was as “product owner”.

This meant unfornately I was not able to work on one big system like I did on the last game project. A lot of my time was spent putting the various systems together in engine, and working on any bugs that arised.

I worked on:

  • UI and menus
  • The game state system
  • Marrying the various systems together
  • Triggering events for dialogue sequences.